🎨 New Gaussian Splatting Tools in Houdini 22
Houdini 22 introduces specialized nodes for working with Gaussian Splatting, including capabilities for creation, animation, and object manipulation. The update supports modern lighting (IBL) and is tightly integrated with the Copernicus framework and the USD standard.
🌍 Integration via Copernicus and USD standardizes workflows with neural 3D scenes, allowing seamless blending of procedural content with photorealistic reality capture data.
👤 Users can now do more than just view rendered "point clouds"; they can fully animate, light, and integrate neural 3D objects into complex visual effects.
Source 1: https://www.sidefx.com/community/houdini-22-sneak-peek/ Source 2: https://www.cgchannel.com/2026/06/sneak-peek-houdini-22/
