🤖 AnyTop is a diffusion model for generating character animation with any skeleton topology.
Unlike traditional methods that require a fixed rig, AnyTop uses the skeletal structure to learn semantic correspondences. The model supports zero-shot generation for new creatures, BVH export, and visualization in Blender.
🌍 A breakthrough in procedural animation for creating movements for non-standard creatures without manual rigging.
👤 A tool for artists and game developers, accelerating the "lifelike" animation of any 3D models.
Source 1: https://anytop2025.github.io/Anytop-page/ Source 2: https://github.com/Anytop2025/Anytop